App Xtended Learning
Each Xtended Learning experience consists of 3 levels of gamification:
- Game environment
- Development system, continuous progress and recognition
- Collaborative game system
These experiences are made up of “rounds” or “themes” where the user learns a general concept through visualising a key situation or idea, listening to the definition of these concepts, reviewing through interaction with the environment and challenging other teams with questions related to the learning of each “round”.
The content of each round is activated gradually, to help boost competitiveness.
Each “round” or “theme” is made up of the following:
✓ Key Situation: The user observes from within a situation, subject or academic concept; through a video that conveys concepts related to the main topic of each round.
Product: Videos that depict the teacher explaining the topic, scenes where the user observes the implemented concepts, and graphics that bring explanations about key concepts to the user.
✓ Learning: The student receives auditory or graphic micro-learning material about the concepts displayed during the key situation, with a duration ranging from 1 to 3 minutes per video/ audio.
✓ Interactive Environment: The student, through augmented reality and interaction with scenarios or images related to the topic, will be able to review content or obtain tips or clues regarding the concepts learned.
✓ Face 2 Face: Students will challenge each other through multiple questions and answers about the content of each “round” that they can exchange between teams.